Without getting into exposure, it would work for prediction effects, one-ahead types of tricks, magic squares, book tests, etc. My initial thoughts were for prediction effects or potentially as a book test (either keeping the numbers to have a page selected, or replacing the numbers with words).
Picture this: a dungeon crawler, but with Blind Luck as its main rolling, stamina AND trouble mechanic. The sum is your "roll", but also if you circle a number that has been circled before that is your "trouble roll" and if you're out of numbers to circle, you're too exhausted to keep delving.
← Return to game
Comments
Log in with itch.io to leave a comment.
Love this concept!
Great concept!
This is a great idea. It also inspired me to think of a way to use this to perform a magic/mentalism trick.
That's a great idea! How do you think you'd do it?
Without getting into exposure, it would work for prediction effects, one-ahead types of tricks, magic squares, book tests, etc. My initial thoughts were for prediction effects or potentially as a book test (either keeping the numbers to have a page selected, or replacing the numbers with words).
Thank you!
Oooooh. This is so nice! I think it goes specially well with games in this same jam, with some tweaks.
Picture this: a dungeon crawler, but with Blind Luck as its main rolling, stamina AND trouble mechanic. The sum is your "roll", but also if you circle a number that has been circled before that is your "trouble roll" and if you're out of numbers to circle, you're too exhausted to keep delving.
I love that idea! I was playing with the idea of triggering something when circles overlap, so I'm glad that you've had the same idea.
this is super interesting! my gm-brain is already bubbling with ideas for how this could be used
Let us know how you use it! I think are a lot of ways you could incorporate it thematically!