Blind Luck - The Last Engineer
THE LAST ENGINEER
A Solo RPG
It’s been six months since they arrived: strange insectoid creatures known as Scuttlers. No one knows where they came from or why they’re here. Little is known about them except that they hate the light and they love to kill.
After they arrived, the skies blackened. A dense cloud blocked out the sun, making day no different from night. Plants and animals are dying. Human’s are the Scuttlers’ favourite prey.
The town’s Power Station was one of the first things the Scuttlers destroyed. They took your heating, your power, and your light. Last night, the last of the generator’s packed up. You’re now alone in the dark.
You are the last engineer: the only person capable of turning the power back on. If you can restore power at the Power Station you can flood the town with light and scare away the Scuttlers. But, since it has been destroyed, you need to track down the parts required to repair it.
It’s time to leave your sanctuary and head out into the darkness...
...into their domain.
Blind Luck - The Last Engineer is a single-player role-playing game, where you take on the role of the last engineer in a town plunged into darkness and overrun with deadly Scuttlers. It is up to you, and you alone, to explore the town and find the parts that you need to restore power to the Power Station.
Each turn, you will choose a location you want to explore: The High Street, The Neighbourhood, The School, or The Leisure Park. Since you cannot see, you will only get a brief idea of where you are and what you might find by feeling around in the dark.
When you enter a new location you will search inside. If the search is successful you might find weapons, candles, food or parts you can use to restore power to the Power Station.
But be careful as you search, for Scuttlers might be lurking in the dark, and if you make too much noise you might alert another Scuttler to your presence...
...and you sure as hell don't want that to happen.
No one knows what the Scuttlers are or where they came from.
Some people say that they are aliens, trying to make Earth their home.
Some people say that they have lived underground for thousands of years and have just decided to claim the surface as their own.
Some people claim that they were a science experiment gone wrong (or right, depending on who you ask).
There are many conflicting theories. Each theory has its own problems, and no one can agree on what the Scuttlers really are.
However, there are some things that everyone can agree on about the Scuttlers:
They are big, they are scary, and they are hungry.
THE BLIND LUCK SYSTEM
The Blind Luck System is a diceless system for gaming.
The Blind Luck sheet contains the numbers 0, 1, 2, 3, & 5, in a random order across the page.
To generate a result, known as a Sum, close your eyes and draw a circle on the page. Add up the numbers contained within the circle for your Sum. Only the numbers that are completely within the circle are included in the Sum.
In Blind Luck – The Last Engineer, you will be given a Success Range that your Sum must be within, depending on what you are trying to achieve.
e.g. If the success Range is 20-30, your Sum must also be between 20-30. If your Sum is outside of this range, you are unsuccessful and something bad may happen.
The Blind Luck sheet can be used in other games as a thematic replacement for dice rolls.
You can see that the numbers completely within the circle add up to 18. On the right-hand side are two numbers that the circle crosses over. These are not completely within the circle and are therefore not counted.
To make your gameplay more immersive you can also add to your order a 30-minute ambient soundscape to listen to whilst playing.
Alternatively, you could play the game in a real deserted town overrun with Scuttlers... but if such a place were to exist, you'd have more pressing things on your mind.
Player Count: One
Game Length: 45 - 60 Minutes
Pages: 50 (12 pages of easy-to-read rules)
Additional Materials: You will a standard deck of playing cards and a pencil
Designer: William Long www.longgames.co.uk
Social: Join us on Instagram.
"...simply a marvel in design."
- Purple Phoenix Games.
"It leads to some great tactical moments... It works well and adds something a dice roll doesn’t quite replicate."
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